Our online degree programs are delivered 100% online through our unique Learning Management System (LMS) — a secure web-based platform that employs modern multimedia technologies and is accessible 24 hours a day via the Internet.

Online students use this system to view video content, receive and submit project work and assignments, take tests and quizzes, communicate with instructors and classmates, and review grades and course progress. Our online learning environment utilizes the combination of interactive and web-based media to create a variety of instructional materials in support of dynamic, self-directed, and collaborative learning activities. These activities can provide students with a more diverse range of learning options and promote more meaningful collaboration between students and instructors.

Students enrolled in online degree programs will be provided access to their course materials through the LMS on the first day of the course.

Online students will submit their assignments, projects, and assessments through the Learning Management System. Students will receive a response within three (3) days following submission, and students will receive their final grade for the course within approximately fourteen (14) days of the end of the term. Faculty are expected to respond to student emails, LMS messages, and LMS feedback messages as soon as reasonably possible. Instructors are expected to respond within 24 hours to student correspondence received Monday through Thursday. Messages received on Friday, the weekend, or on holidays are expected to be answered by the next business day.

Students may view their grades for individual assignments and tests via the Learning Management System by clicking on the individual activity title. Final grades for each course are posted 14 days following the end of each monthly term and are available for the student to view on the student’s CampusVue Portal account.

Animation, Bachelor of Science
Character Animation Concentration

Program Description and Objectives

The Bachelor of Science in Animation with a concentration in Character Animation is designed to provide students with the knowledge and understanding of storytelling using 3D character animation geared for both film and game production. The program is designed based on current industry trends and pipelines used in both film and game production. Graduates develop the skills needed to prepare them for entry-level positions in the computer animation film and game industries as character animators or character technical artists.

Along with the degree program’s strong 3D character animation focus, students will build other skills from other areas of animation production, such as asset creation and visual effects. In addition to technical proficiency and creative development, the curriculum helps students develop critical thinking, problem-solving, and analytical skills that contribute to lifelong learning and provide tools that will help sustain a productive professional career in the computer animation and entertainment media industries.

Chronological Course Order by Month

Animation – Bachelor of Science – Character Animation
MonthBlockCourse Code / TitleCredits
1Block OneDGL 101 Digital Literacy3
CAN PD1 Animation Professional Development 11
2SBS 113 Behavioral Science3
3CAN 101 Overview of Animation Production3
ENG 101 Foundations of Writing3
4CAN 115 Cameras and Lights3
5CAN 110 Digital Painting3
SPC 214 Creative Communication3
6Block TwoCAN 120 Surface Appearance3
7CAN 125 Modeling Fundamentals3
MAT 121 Quantitative Principles3
8AVE 190 Digital Sculpting 13
9AVE 130 Storyboarding3
10AVE 241 Fundamentals of Animation3
 CAN PD2 Professional Development 21
11Block ThreeAVE 320 Virtual Production 13
12CAN 210 Look Development 13
13AVE 100 The Fundamentals of Surface Anatomy3
14AVE 230 Character Rigging 13
15CAN 215 Visual Scripting and Tool Development4
16Block FourCAN 220 Look Development 23
HUM 310 Art of Visual Narrative3
17AVE 290 Visual Effects 13
18CAN 340 Character Visual Effects3
HUM 323 Cultural Studies3
19CAN 330 Character Rigging 23
20CAN 365 Acting for Animators3
ENG 326 Professional Writing3
21CAN 373 Animation for Games4
22CAN 425 Animating for Dialogue4
23Block FiveCAN 405 Story-Driven Animation 14
24CAN 406 Story-Driven Animation 24
25CAN 445 Crowd Animation4
CAN PD3 Professional Development 31
26CAN 480 Portfolio Preparation3
HUM 351 Comparative Mythology3
27CAN 481 Portfolio Content Creation 13
28CAN 482 Portfolio Content Creation 23
29CAN 483 Portfolio Content Creation 33
SBS 305 Leadership and Organizational Behavior3

Program Requirements

The Bachelor of Science in Animation with a concentration in Character Animation is 120 credit hours and 29 months in length. Students must successfully complete all required coursework with a minimum cumulative grade point average of 2.0.

How Your Program Is Scheduled

The program has a prescribed course sequence designed to support student progression that is organized into five sequential blocks. As students progress from Block 1 through Block 5, the sequence of courses within a block may vary, except where prerequisite requirements apply.* This structure provides flexibility by supporting students who need to repeat a course. Rather than delaying progress, students may continue taking other courses in their assigned block and complete the repeated course when it is offered again, provided prerequisite requirements are met. This approach helps students stay on track toward graduation while maintaining the program’s required credits, curriculum, and overall length.

*See course descriptions for prerequisite information.

Animation, Bachelor of Science
Environment and Character Design Concentration

Program Description and Objectives

The Bachelor of Science in Animation with a concentration in Environment and Character Design is designed to provide students with the knowledge and understanding of 3D modeling, materials, texturing, production pipelines, and engine integration needed to design and develop the look of characters and environments for film and games in the computer animation industry. Graduates develop the skills needed to prepare them for entry-level positions in the computer animation film and game industries, such as character modelers, environment artists, and look development artists. 

Along with the degree program’s strong emphasis on 3D asset creation, students will also develop foundational skills from various other departments in the animation industry, such as visual effects and character animation. In addition to technical proficiency and creative development, the curriculum helps students develop critical thinking, problem-solving, and analytical skills that contribute to lifelong learning and provide tools that will help sustain a productive professional career in the computer animation and entertainment media industries.

Chronological Course Order by Month

Animation – Bachelor of Science – Environment & Character Design
MonthBlockCourse Code / TitleCredits
1Block OneDGL 101 Digital Literacy3
 CAN PD1 Animation Professional Development 11
2 SBS 113 Behavioral Science3
3 CAN 101 Overview of Animation Production3
 ENG 101 Foundations of Writing3
4CAN 115 Cameras and Lights3
5CAN 110 Digital Painting3
SPC 214 Creative Communication3
6Block TwoCAN 120 Surface Appearance3
7CAN 125 Modeling Fundamentals3
MAT 121 Quantitative Principles3
8AVE 190 Digital Sculpting 13
9AVE 130 Storyboarding 3
10AVE 241 Fundamentals of Animation3
CAN PD2 Animation Professional Development 21
11Block ThreeAVE 320 Virtual Production 13
12CAN 210 Look Development 13
13AVE 100 The Fundamentals of Surface Anatomy3
14AVE 230 Character Rigging 13
15CAN 215 Visual Scripting and Tool Development4
16Block FourCAN 220 Look Development 23
HUM 310 Art of Visual Narrative3
17AVE 290 Visual Effects 13
18CAN 340 Character Visual Effects3
HUM 323 Cultural Studies3
19CAN 330 Character Rigging 23
20CAN 335 Advanced Modeling3
ENG 326 Professional Writing3
21CAN 355 Character and Environment Design4
22CAN 370 Sculpting Characters for Film and Games4
23Block FiveCAN 380 Texturing Characters for Film and Games4
24CAN 410 Environment Modeling for Production4
25CAN 440 Look Development for Environments4
CAN PD3 Animation Professional Development 31
26CAN 480 Portfolio Preparation3
HUM 351 Comparative Mythology3
27CAN 481 Portfolio Content Creation 13
28CAN 482 Portfolio Content Creation 23
29CAN 483 Portfolio Content Creation 33
SBS 305 Leadership and Organizational Behavior3

Program Requirements

The Bachelor of Science in Animation with a concentration in Environment and Character Design is 120 credit hours and 29 months in length. Students must successfully complete all required coursework with a minimum cumulative grade point average of 2.0.

How Your Program Is Scheduled

The program has a prescribed course sequence designed to support student progression that is organized into five sequential blocks. As students progress from Block 1 through Block 5, the sequence of courses within a block may vary, except where prerequisite requirements apply.* This structure provides flexibility by supporting students who need to repeat a course. Rather than delaying progress, students may continue taking other courses in their assigned block and complete the repeated course when it is offered again, provided prerequisite requirements are met. This approach helps students stay on track toward graduation while maintaining the program’s required credits, curriculum, and overall length.

*See course descriptions for prerequisite information.

Animation, Bachelor of Science
Visual Effects

Program Description & Objectives

The Bachelor of Science in Animation with a concentration in Visual Effects is designed to provide students with the knowledge and understanding of 2D and 3D visual effects asset creation and how to integrate that imagery into a postproduction workflow for both film and game production. Graduates develop the skills needed to prepare them for entry-level positions in the computer animation film and game industries as artists working in visual effects, compositing, rotoscoping, and matchmoving.

Besides the degree program’s strong 3D computer graphics focus, students will build other skills in peripheral media and complete online courses that will enhance their opportunities in related fields. In addition to technical proficiency and creative development, the curriculum helps students develop critical thinking, problem-solving, and analytical skills that contribute to lifelong learning and provide tools that will help sustain a long and productive professional career in the computer animation and entertainment media industries.

Chronological Course Order by Month

Animation – Bachelor of Science – Visual Effects
MonthBlockCourse Code / TitleCredits
1Block OneDGL 101 Digital Literacy3
CAN PD1 Professional Development 11
2SBS 113 Behavioral Science3
3CAN 101 Overview of Animation Production3
ENG 101 Foundations of Writing3
4CAN 115 Cameras and Lights3
5CAN 110 Digital Painting3
SPC 214 Creative Communication3
6Block TwoCAN 120 Surface Appearance3
7CAN 125 Modeling Fundamentals3
MAT 121 Quantitative Principles3
8AVE 190 Digital Sculpting 13
9AVE 130 Storyboarding3
10AVE 241 Fundamentals of Animation3
CAN PD2 Professional Development 21
11Block ThreeAVE 320 Virtual Production 13
12CAN 210 Look Development 13
13AVE 100 The Fundamentals of Surface Anatomy3
14AVE 230 Character Rigging 13
15CAN 215 Visual Scripting and Tool Development4
CAN CD2 Animation Career Development 24
16Block FourCAN 220 Look Development 23
HUM 310 Art of Visual Narrative3
17AVE 290 Visual Effects 13
18CAN 340 Character Visual Effects3
HUM 323 Cultural Studies3
19CAN 330 Character Rigging 23
20AVE 357 Matchmoving for Production3
ENG 326 Professional Writing3
21AVE 310 Visual Effects 24
22AVE 343 Look Development and Compositing4
23Block FiveCGA 361 Visual Effects for Games4
24CGA 381 Visual Effects for Film4
25AVE 360 Compositing and Integration4
CAN PD3 Professional Development 31
26CAN 480 Portfolio Preparation3
HUM 351 Comparative Mythology3
27CAN 481 Portfolio Content Creation 13
28CAN 482 Portfolio Content Creation 23
29CAN 483 Portfolio Content Creation 33
SBS 305 Leadership and Organizational Behavior3

Program Requirements

The Bachelor of Science in Animation with a concentration in Visual Effects is 120 credit hours and 29 months in length. Students must successfully complete all required coursework with a minimum cumulative grade point average of 2.0.

How Your Program Is Scheduled

The program has a prescribed course sequence designed to support student progression that is organized into five sequential blocks. As students progress from Block 1 through Block 5, the sequence of courses within a block may vary, except where prerequisite requirements apply.* This structure provides flexibility by supporting students who need to repeat a course. Rather than delaying progress, students may continue taking other courses in their assigned block and complete the repeated course when it is offered again, provided prerequisite requirements are met. This approach helps students stay on track toward graduation while maintaining the program’s required credits, curriculum, and overall length.

*See course descriptions for prerequisite information.

The Five Blocks

You Complete the blocks in order. Within each block, courses may be taken in any order unless a prerequisite is listed.

Audio Production, Bachelor of Science

Program Description & Objectives

The Audio Production program is designed to respond to the rapidly changing, cross-media, and multi-media nature of the entertainment industry. The upper-division coursework in the bachelor’s degree builds upon the knowledge and skills taught at the associate degree–level and provides students more advanced training in audio engineering, music production, postproduction, event production, and visual media — including foundational video editing, graphic, and design skills. Working with industry-standard equipment, students gain the confidence and skills needed to succeed in the entertainment industry after graduation. 

The program provides graduates with focused knowledge and understanding of recording engineering and the foundational music and production skills needed to qualify for entry-level industry positions, such as assistant engineers, sound editors, MIDI/digital audio workstation operators and programmers, live sound engineers, and a variety of other positions in the audio, music, and entertainment industries. In addition to technical proficiency and creative expression, the curriculum helps students develop critical thinking, problem-solving, and analytical skills that contribute to lifelong learning and the foundation of a successful career in the entertainment media industry.

Chronological Course Order by Month

Audio Production – Bachelor of Science
MonthBlockCourse Code / TitleCredits
1Block OneDGL 101 Digital Literacy3
2SBS 113 Behavioral Science3
MPR PD1 Audio and Music Production Professional Development 11
3MPR 120 Music Production Technology3
4MPR 100 Musical Listening and Identification3
5MPR 124 Digital Audion Workstations3
6RCA 223 Signal Processing and Effects3
SPC 214 Creative Communication3
7APR 130 Sequencing and Synthesis3
8Block TwoRCA 232 Pro Tools Essentials3
9APR 250 Digital Media Essentials3
10APR 240 Audio for Media4
11RCA 236 Mixing Concepts and Techniques4
12Block ThreeAPR 260 Audio System Technology3
MAT 121 Quantitative Principles3
13APR 275 Recording Techniques4
14RCA 286 Live Sound Production3
ENG 101 Foundations of Writing3
15APR 251 Music Business Essentials3
MPR PD2 Audio and Music Production Professional Development 21
16Block FourAPR 300 Visual Media Essentials3
17APR 330 Advanced Sequencing and Synthesis3
HUM 323 Cultural Studies3
18APR 310 Advanced Audio for Media3
19APR 320 Advanced Postproduction4
20APR 340 Interactive Audio4
21APR 301 Acoustics and Studio Design3
SBS 305 Leadership and Organizational Behavior3
22APR 405 Advanced Recording Techniques4
23Block FiveAPR 350 Advanced Mixing3
24APR 420 Mastering3
HUM 351 Comparative Mythology3
25APR 440 Show Production3
26EBS 441 Event Management3
ENG 326 Professional Writing3
27APR 450 Advanced Business and Production Management3
MPR PD3 Audio and Music Production Professional Development 31
28APR 490 Creative Portfolio 13
29APR 491 Creative Portfolio 23
HUM 310 Art of Visual Narrative3

Program Requirements

The Bachelor of Science in Audio Production program is 120 credit hours and 29 months in length. Students must successfully complete all required courses with a minimum cumulative grade point average of 2.0.

How Your Program Is Scheduled

The program has a prescribed course sequence designed to support student progression that is organized into five sequential blocks. As students progress from Block 1 through Block 5, the sequence of courses within a block may vary, except where prerequisite requirements apply.* This structure provides flexibility by supporting students who need to repeat a course. Rather than delaying progress, students may continue taking other courses in their assigned block and complete the repeated course when it is offered again, provided prerequisite requirements are met. This approach helps students stay on track toward graduation while maintaining the program’s required credits, curriculum, and overall length.

*See course descriptions for prerequisite information.

Audio Production, Associate of Science

Program Description and Objectives

The Audio Production program is designed to respond to the rapidly changing, cross-media, and multi-media nature of the entertainment industry. Working with industry-standard equipment, students gain the confidence and skills needed to succeed in the entertainment industry after graduation. The program provides graduates with focused knowledge and understanding of recording engineering and the foundational music and production skills needed to qualify for entry-level industry positions, such as assistant engineers, sound editors, MIDI/digital audio workstation operators and programmers, live sound engineers, and a variety of other positions in the audio, music, and entertainment industries. 

In addition to technical proficiency and creative expression, the curriculum helps students develop critical thinking, problem-solving, and analytical skills, which contribute to lifelong learning and the foundation of a successful career in the entertainment media industry.

Chronological Course Order by Month

Audio Production – Associate of Science
MonthBlockCourse Code / TitleCredits
1Block OneDGL 101 Digital Literacy3
2SBS 113 Behavioral Science3
MPR PD1-O Audio and Music Production Professional Development 11
3MPR 120 Music Production Technology3
4 MPR 100 Musical Listening and Identification3
5MPR 124 Digital Audio Workstations3
6RCA 223 Signal Processing and Effects3
SPC 214 Creative Communication3
7APR-130 Sequencing and Synthesis3
8Block TwoRCA 232 Pro Tools Essentials3
MPR PD2 Audio and Music Production Professional Development 21
9APR 250 Digital Media Essentials3
10APR 240 Audio for Media4
11RCA 236 Mixing Concepts and Techniques4
12Block ThreeAPR 260 Audio System Technology3
MAT 121 Quantitative Principles3
13APR 275 Recording Techniques4
14RCA 286 Live Sound Production3
ENG 101 Foundations of Writing3
15APR 251 Music Business Essentials3
MPR PD3 Audio and Music Production Professional Development 31

Program Requirements

The Associate of Science in Audio Production program is 60 credit hours and 15 months in length. Students must successfully complete all required courses with a minimum cumulative grade point average of 2.0.

How Your Program Is Scheduled

The program has a prescribed course sequence designed to support student progression that is organized into three sequential blocks. As students progress from Block 1 through Block 3, the sequence of courses within a block may vary, except where prerequisite requirements apply.* This structure provides flexibility by supporting students who need to repeat a course. Rather than delaying progress, students may continue taking other courses in their assigned block and complete the repeated course when it is offered again, provided prerequisite requirements are met. This approach helps students stay on track toward graduation while maintaining the program’s required credits, curriculum, and overall length.

*See course descriptions for prerequisite information.

Digital Filmmaking, Bachelor of Science

Program Description and Objectives

The Digital Filmmaking degree program immerses students in the art of digital video and film production for a variety of outlets. By utilizing the latest tools available to contemporary media developers, students learn how to create professional content for broadcast television, online media, mobile applications, and independent films. Throughout the program, students take courses that help them build a comprehensive understanding of digital content creation and storytelling with a curriculum that strikes a balance between traditional film foundations and the latest production and postproduction techniques. 

Students learn how to master essential visual communication and video production methods for digital photography, HD video production, lighting, audio mixing, and nonlinear editing. Supporting classes also cover complementary career skills in computer business applications, finance management, production budgeting, and networking. Class projects will help students apply this knowledge as they craft their own visual and narrative pieces for different media. Students learn to take a story through the entire creative process, including developing a script, planning the logistics of production, working on location to capture their story on camera, as well as file management, editing, and distribution. 

Chronological Course Order by Month

Digital Filmmaking – Bachelor of Science
MonthBlockCourse Code / TitleCredits
1Block OneDGL 101 Digital Literacy3
2SBS 113 Behavioral Science3
DFM PD1 Digital Filmmaking Professional Development 11
3DFM 115 Introduction to Filmmaking3
4DFM 100 Independent Filmmaking3
ENG 101 Foundations of Writing3
5DFM 140 Editing 13
6Block TwoDFM 150 Editing 23
7DFM 160 Editing 33
MAT 121 Quantitative Principles3
8DFM 210 Scriptwriting3
9DFM 240 Directing 13
10DFM 170 Introduction to Cinematography4
11Block ThreeDFM 200 Cinematography and Lighting 13
SPC 214 Creative Communication3
12DFM 220 Digital Audio Production 13
13DFM 250 Digital Audio Production 23
HUM 323 Cultural Studies3
14DFM 202 Cinematography and Lighting 23
DFM PD2 Digital Filmmaking Professional Development 21
15DFM 280 Digital Production Design4
16Block FourDFM 201 Color Correction and Grading3
17DFM 303 Screenwriting4
18DFM 310 Producing3
19DFM 307 Directing 23
20DFM 327 Visual Effects 14
HUM 351 Comparative Mythology3
21DFM 340 Client Strategies in Filmmaking 13
22DFM 350 Client Strategies in Filmmaking 23
HUM 310 Art of Visual Narrative3
23  Block FiveDFM 400 Short Film Development 13
24DFM 410 Short Film Development 23
25DFM 445 Visual Effects 24
ENG 326 Professional Writing3
26DFM 460 Capstone 14
DFM PD3 Digital Filmmaking Professional Development 31
27DFM 465 Capstone 23
28DFM 470 Capstone 33
29DFM 490 Portfolio Development3
SBS 305 Leadership and Organizational Behavior3

Program Requirements

The Bachelor of Science in Digital Filmmaking is 120 credit hours and 29 months in length. Students must successfully complete all required coursework with a minimum cumulative grade point average of 2.0.

How Your Program Is Scheduled

The program has a prescribed course sequence designed to support student progression that is organized into five sequential blocks. As students progress from Block 1 through Block 5, the sequence of courses within a block may vary, except where prerequisite requirements apply.* This structure provides flexibility by supporting students who need to repeat a course. Rather than delaying progress, students may continue taking other courses in their assigned block and complete the repeated course when it is offered again, provided prerequisite requirements are met. This approach helps students stay on track toward graduation while maintaining the program’s required credits, curriculum, and overall length.

*See course descriptions for prerequisite information.

Entertainment Business, Bachelor of Science

Program Description and Objectives

The Entertainment Business Bachelor of Science degree program is designed to provide students with the knowledge and understanding of the fundamentals of business needed to qualify for entry-level industry positions. The program provides a well-rounded study of business administration and management principles with a focus on how that knowledge can be applied to the entertainment industry.

Students receive training in management, leadership, marketing, accounting, finance, intellectual property, and other aspects of business. The program emphasizes business ethics, corporate social responsibility, communication skills, and the role personal values play in the professional life of a business leader. Students also explore topics that are specific to the business of entertainment — artist management, distribution, and more — providing insight into the inner workings of the industry. Throughout the degree program, students work in a professional, project-based environment designed to recreate the challenges and opportunities typical in the world of entertainment business.

Chronological Course Order by Month

Entertainment Business – Bachelor of Science
MonthBlockCourse Code / TitleCredits
1Block OneDGL 101 Digital Literacy3
2SBS 113 Behavioral Science3
3EBS 101 Introduction to Entertainment Business3
EBS PD1 Entertainment and Music Business Professional Development 11
4EBS 110 Entertainment Business Management3
ENG 101 Foundations of Writing3
5EBS 120 Entertainment Marketing4
6Block TwoEBS 125 Entertainment Advertising4
7EBS 230 Art of the Pitch3
MAT 121 Quantitative Principles3
8EBS 220 Global Business3
9EBS 141 Data Analysis and Reporting4
10EBS 200 Digital Media Distribution3
11Block ThreeEBS 240 Entertainment Market Research3
SPC 214 Creative Communication3
12EBS 290 Brand Development4
13EBS 280 Entertainment Communications and Public Relations3
14EBS 160 Entertainment Business Finance3
HUM 310 Art of Visual Narrative3
15EBS 312 Business of Play3
16EBS 270 Professional Selling4
17EBS 411 Intellectual Property3
18Block FourEBS 302 Entertainment Business Accounting3
EBS PD2 Entertainment and Music Business Professional Development 21
19EBS 303 Entertainment Business Ethics3
HUM 323 Cultural Studies3
20EBS 410 Entertainment Business Law3
21EBS 416 Mergers and Acquisitions4
22EBS 412 Television and Digital Network Management3
HUM 351 Comparative Mythology3
23Block FiveEBS 425 Creative Entrepreneurship3
24EBS 440 Artist Management3
25EBS 441 Event Management3
ENG 326 Professional Writing3
26EBS 460 Entertainment Business Technology3
27EBS 470 Digital Marketing and Social Media Management3
EBS PD3 Entertainment and Music Business Professional Development 31
28EBS 480 Entertainment Contracts and Licensing3
29EBS 490 Entertainment Business Final Project3
SBS 305 Leadership and Organizational Behavior3

Program Requirements

The Bachelor of Science in Entertainment Business degree program is 120 credit hours and 29 months in length. Students must complete all required program coursework with a minimum cumulative grade point average of 2.0.

How Your Program Is Scheduled

The program has a prescribed course sequence designed to support student progression that is organized into five sequential blocks. As students progress from Block 1 through Block 5, the sequence of courses within a block may vary, except where prerequisite requirements apply.* This structure provides flexibility by supporting students who need to repeat a course. Rather than delaying progress, students may continue taking other courses in their assigned block and complete the repeated course when it is offered again, provided prerequisite requirements are met. This approach helps students stay on track toward graduation while maintaining the program’s required credits, curriculum, and overall length.

*See course descriptions for prerequisite information.

Entertainment Business, Bachelor of Science
Music Business Concentration

Program Description and Objectives

The Entertainment Business Bachelor of Science Music Business Concentration degree program is designed to provide students with the knowledge and understanding of the fundamentals of business needed to qualify for entry-level industry positions. The program provides a well-rounded study of business administration and management principles with a focus on how that knowledge can be applied to the entertainment industry. Students receive training in management, leadership, marketing, accounting, finance, intellectual property, and other aspects of business. The program emphasizes business ethics, corporate social responsibility, communication skills, and the role personal values play in the professional life of a business leader.

Students selecting the Music Business concentration will take the core business courses that are relevant to all sectors of the entertainment industry as well as courses that focus on concepts specific to the music industry, including music supervision, music publishing, music evaluation for A&R, and the promotion and production of live music events.

Chronological Course Order by Month

Entertainment Business – Bachelor of Science – Music Business
MonthBlockCourse Code / TitleCredits
1Block OneDGL 101 Digital Literacy3
2SBS 113 Behavioral Science3
3EBS 101 Introduction to Entertainment Business3
4EBS 110 Entertainment Business Management3
ENG 101 Foundations of Writing3
5MBS 101 Music Business and Industry3
6EBS 120 Entertainment Marketing4
7Block TwoEBS 125 Entertainment Advertising4
8EBS 230 Art of the Pitch3
MAT 121 Quantitative Principles3
9EBS 141 Data Analysis and Reporting4
EBS PD1 Entertainment and Music Business Professional Development 11
10MBS 210 Music Publishing3
SPC 214 Creative Communication3
11Block ThreeEBS 220 Global Business3
12EBS 160 Entertainment Business Finance3
13EBS 240 Entertainment Market Research3
HUM 323 Cultural Studies3
14EBS 270 Professional Selling4
15EBS 280 Entertainment Communications & Public Relations3
16MBS 310 Music Industry Marketing3
17Block FourEBS 290 Brand Development4
EBS PD2 Entertainment and Business Professional Development 21
18EBS 302 Entertainment Business Accounting3
HUM 310 Art of Visual Narrative3
19EBS 416 Mergers and Acquisitions4
20MBS 320 A&R for the Music Industry3
21MBS 330 Music Supervision3
HUM 351 Comparative Mythology3
22EBS 425 Creative Entrepreneurship3
23Block FiveEBS 440 Artist Management3
24MBS 410 Music Business Law3
25EBS 441 Event Management3
ENG 326 Professional Writing3
26MBS 440 Concert and Tour Management3
27EBS 470 Digital Marketing and Social Media Management3
EBS PD3 Entertainment and Music Business Professional Development 31
28EBS 480 Entertainment Contracts and Licensing3
29MBS 490 Music Industry Final Project3
SBS 305 Leadership and Organizational Behavior3

Program Requirements

The Bachelor of Science in Entertainment Business degree program with a concentration in Music Business is 120 credit hours and 29 months in length. Students must complete all required program coursework with a minimum cumulative grade point average of 2.0.

How Your Program Is Scheduled

The program has a prescribed course sequence designed to support student progression that is organized into five sequential blocks. As students progress from Block 1 through Block 5, the sequence of courses within a block may vary, except where prerequisite requirements apply.* This structure provides flexibility by supporting students who need to repeat a course. Rather than delaying progress, students may continue taking other courses in their assigned block and complete the repeated course when it is offered again, provided prerequisite requirements are met. This approach helps students stay on track toward graduation while maintaining the program’s required credits, curriculum, and overall length.

*See course descriptions for prerequisite information.

Entertainment Business, Bachelor of Science
Degree Completion Program

Program Description and Objectives

This completion program allows individuals who hold an associate degree to continue their education and earn a bachelor’s degree in 15 months. The Entertainment Business Music Business Concentration degree program is designed to provide knowledge and understanding of the fundamentals of business needed to qualify for entry-level industry positions. Students receive training in management, leadership, marketing, accounting, finance, intellectual property, and other aspects of business. Throughout the degree program, students work in a professional, project-based environment designed to recreate the challenges and opportunities typical in the world of entertainment business.

Students selecting the Music Business concentration will take the core business courses that are relevant to all sectors of the entertainment industry as well as courses that focus on concepts specific to the music industry, including music supervision, music publishing, music evaluation for A&R, and the promotion and production of live music events.

Chronological Course Order by Month

10Block Four

Entertainment Business – Bachelor of Science Degree Completion Program
MonthBlockCourse Code / TitleCredits
1Block OneHUM 310 Art of Visual Narrative3
2EBS 300 Advanced Entertainment Business Management3
3EBS 301 Advanced Entertainment Marketing3
SBS 305 Leadership and Organizational Behavior3
4Block TwoEBS 303 Entertainment Business Ethics3
5EBS 325 Advanced Entertainment Advertising3
EBS PD1 Entertainment and Music Business Professional Development 11
6EBS 411 Intellectual Property3
HUM 323 Cultural Studies3
7Block ThreeEBS 410 Entertainment Business Law3
8EBS 302 Entertainment Business Accounting3
EBS PD2 Entertainment and Music Business Professional Development 21
9EBS 425 Creative Entrepreneurship3
10  Block FourEBS 440 Artist Management3
HUM 351 Comparative Mythology3
11EBS 441 Event Management3
12EBS 460 Entertainment Business Technology3
13Block Five EBS 470 Digital Marketing and Social Media Management3
ENG 326 Professional Writing3
14EBS 480 Entertainment Contracts and Licensing3
EBS PD3 Entertainment and Music Business Professional Development 31
15EBS 490 Entertainment Business Final Project3

Program Requirements

The Bachelor in Entertainment Business completion program with a concentration in Music Business is 60 credit hours and 15 months in length. A minimum requirement of an Associate-level degree is needed for eligibility into the Completer program. Students must successfully complete all required courses with a minimum cumulative grade point average of 2.0.

How Your Program Is Scheduled

The program has a prescribed course sequence designed to support student progression that is organized into five sequential blocks. As students progress from Block 1 through Block 5, the sequence of courses within a block may vary, except where prerequisite requirements apply.* This structure provides flexibility by supporting students who need to repeat a course. Rather than delaying progress, students may continue taking other courses in their assigned block and complete the repeated course when it is offered again, provided prerequisite requirements are met. This approach helps students stay on track toward graduation while maintaining the program’s required credits, curriculum, and overall length.

*See course descriptions for prerequisite information.

Entertainment Business, Bachelor of Science
Music Business Concentration Degree Completion Program

Program Description and Objectives

This completion program allows individuals who hold an associate degree to continue their education and earn a bachelor’s degree in 15 months. The Entertainment Business Music Business Concentration degree program is designed to provide knowledge and understanding of the fundamentals of business needed to qualify for entry-level industry positions. Students receive training in management, leadership, marketing, accounting, finance, intellectual property, and other aspects of business. Throughout the degree program, students work in a professional, project-based environment designed to recreate the challenges and opportunities typical in the world of entertainment business.

Students selecting the Music Business concentration will take the core business courses that are relevant to all sectors of the entertainment industry as well as courses that focus on concepts specific to the music industry, including music supervision, music publishing, music evaluation for A&R, and the promotion and production of live music events.

Chronological Course Order by Month

Entertainment Business – Bachelor of Science
Music Business Degree Completion Program
MonthBlockCourse Code / TitleCredits
1Block OneHUM 310 Art of Visual Narrative3
2EBS 300 Advanced Entertainment Business Management3
3MBS 310 Music Industry Marketing3
SBS 305 Leadership and Organizational Behavior3
4  Block TwoEBS 303 Entertainment Business Ethics3
EBS PD1 Entertainment and Music Business Professional Development 11
5MBS 320 A&R for the Music Industry3
6MBS 330 Music Supervision3
HUM 323 Cultural Studies3
7Block ThreeEBS 302 Entertainment Business Accounting3
8MBS 410 Music Business Law3
EBS PD2 Entertainment and Music Business Professional Development 21
9EBS 425 Creative Entrepreneurship3
HUM 351 Comparative Mythology3
10Block FourEBS 440 Artist Management3
11MBS 440 Concert and Tour Management3
12EBS 441 Event Management3
13EBS 470 Digital Marketing and Social Media Management3
ENG 326 Professional Writing3
14  Block FiveEBS 480 Entertainment Contracts and Licensing3
EBS PD3 Entertainment and Music Business Professional Development 31
15MBS 490 Music Industry Final Project3

Program Requirements

The Bachelor in Entertainment Business completion program with a concentration in Music Business is 60 credit hours and 15 months in length. A minimum requirement of an Associate-level degree is needed for eligibility into the Completer program. Students must successfully complete all required courses with a minimum cumulative grade point average of 2.0.

How Your Program Is Scheduled

The program has a prescribed course sequence designed to support student progression that is organized into five sequential blocks. As students progress from Block 1 through Block 5, the sequence of courses within a block may vary, except where prerequisite requirements apply.* This structure provides flexibility by supporting students who need to repeat a course. Rather than delaying progress, students may continue taking other courses in their assigned block and complete the repeated course when it is offered again, provided prerequisite requirements are met. This approach helps students stay on track toward graduation while maintaining the program’s required credits, curriculum, and overall length.

*See course descriptions for prerequisite information.

Graphic Design, Bachelor of Science

Program Description and Objectives

The Graphic Design program is tailored to meet the changing demands of today’s design industry, which requires a diverse set of skills, including motion graphics and interactive media design. The curriculum focuses on developing the comprehensive design skills needed to create graphics across multiple platforms, including digital publications and 2D and 3D motion graphics.

Through our online degree program in graphic design, students gain practical experience and engage in projects tailored to prepare them for entry-level positions in the dynamic design industry. This includes learning to manage tight deadlines and navigate specific creative requirements while producing high-quality design projects in diverse formats. Students will develop the essential design skills required in this rapidly growing field by working with the industry-standard software and tools that professionals use.

Chronological Course Order by Month

Graphic Design – Bachelor of Science
MonthBlockCourse Code / TitleCredits
1Block OneDGL 101 Digital Literacy3
GRD PD1 Graphic Design Professional Development 11
2SBS 113 Behavioral Science3
3GRD 100 Overview of Graphic Design3
ENG 101 Foundations of Writing (online)3
4GRD 110 Design Fundamentals3
5GRD 140 Digital Color Theory3
SPC 214 Creative Communication (online)3
6Block TwoGRD 120 Drawing for Designers3
7GRD 200 Eye on Design3
MAT 121 Quantitative Principles (online)3
8GRD 130 Digital Asset Creation 13
9GRD 210 Design Process and Layout 13
10GRD 270 Digital Asset Creation 23
11Block ThreeGRD 220 Design Process and Layout 23
12GRD 260 Logos and Symbols3
HUM 310 Art of Visual Narrative (online)3
13GRD 240 Design and Production3
14GRD 360 Storytelling and Video3
GRD PD2 Graphic Design Professional Development 21
15GRD 440 Introduction to Advertising3
16Block FourGRD 230 Motion Design 13
HUM 323 Cultural Studies (online)3
17GRD 320 Concept Design 13
18GRD 370 Motion Design 23
19GRD 325 Concept Design 24
20GRD 380 Motion Design 34
21GRD 340 Design Strategy4
22GRD 460 Experiential Design4
23Block FiveGRD 470 UX/UI 13
ENG 326 Professional Writing (Online)3
24GRD 430 Identity and Visual Systems4
25GRD 475 UX/UI 24
GRD PD3 Graphic Design Professional Development 31
26GRD 400 Portfolio Preparation3
HUM 351 Comparative Mythology (Online)3
27GRD 350 Portfolio 13
28GRD 490 Portfolio 23
29GRD 491 Portfolio 33
SBS 305 Leadership and Organizational Behavior (online)3

Program Requirements

The Bachelor of Science in Graphic Design degree program is 120 credit hours and 29 months in length. Students must complete all required program coursework with a minimum cumulative grade point average of 2.0.

How Your Program Is Scheduled

The program has a prescribed course sequence designed to support student progression that is organized into five sequential blocks. As students progress from Block 1 through Block 5, the sequence of courses within a block may vary, except where prerequisite requirements apply.* This structure provides flexibility by supporting students who need to repeat a course. Rather than delaying progress, students may continue taking other courses in their assigned block and complete the repeated course when it is offered again, provided prerequisite requirements are met. This approach helps students stay on track toward graduation while maintaining the program’s required credits, curriculum, and overall length.

*See course descriptions for prerequisite information.

Media Communications, Bachelor of Science

Program Description and Objectives

The Bachelor of Science in Media Communications program provides students with in-depth knowledge of the media communications field and teaches them how to use current and emerging media technologies. Students will survey critical approaches to contemporary media-related issues and communication theory while working within a project-based learning curriculum. In addition to technical proficiency and creative development, the curriculum helps students develop critical thinking and problem-solving skills that contribute to lifelong learning and will help sustain a productive professional media career.

Chronological Course Order by Month

Media Communications – Bachelor of Science
MonthBlockCourse Code / TitleCredits
1Block OneDGL 101 Digital Literacy3
2SBS 113 Behavioral Science3
3MCM 100 Introduction to Media Communications3
4MCM 110 Storytelling in Media Communications3
5MCM 125 Marketing Fundamentals3
ENG 101 Foundations of Writing3
6Block TwoMCM 220 New Media Tools4
7MCM 120 Aesthetics in Media Communications3
8EBS 290 Brand Development4
9MCM 210 Digital Photography and Photo Editing3
MCM PD1 Media Communications Professional Development 11
10MCM 140 Web Design4
MAT 121 Quantitative Principles3
11Block ThreeMCM 230 Digital Video and Audio Production4
12MCM 130 Graphic Design and Communications3
13MCM 310 Advanced Audio and Podcasting3
SPC 214 Creative Communication3
14MCM 320 Social Media Strategy and Management3
15MCM 150 Project and Portfolio 1: Media Communications3
HUM 310 Art of Visual Narrative3
16  Block FourMCM 240 Project and Portfolio 2: Media Communications3
17MCM 200 Research in Media Communications3
MCM PD2 Media Communications Professional Development 21
18MCM 300 Advanced Video3
19MCM 350 Video Editing Styles3
HUM 351 Comparative Mythology3
20MCM 370 New Media Formats3
21MCM 400 Journalism Across Digital Platforms3
HUM 323 Cultural Studies3
22MCM 360 Advertising and Public Relations3
23Block FiveEBS 411 Intellectual Property3
ENG 326 Professional Writing3
24MCM 330 Media Entrepreneurship4
25MCM 340 Project and Portfolio 3: Media Communications3
26MCM 480 Project and Portfolio 4: Media Communications3
27MCM 430 Media Production and Sociology3
MCM PD3 Media Communications Professional Development 31
28MCM 410 Advanced Digital Content3
29MCM 490 Career Readiness: Media Communications3
SBS 305 Leadership and Organizational Behavior3

Program Requirements

The Bachelor of Science in Media Communications degree program is 120 credit hours and 29 months in length. Students must successfully complete all required coursework with a minimum cumulative grade point average of 2.0.

How Your Program Is Scheduled

The program has a prescribed course sequence designed to support student progression that is organized into five sequential blocks. As students progress from Block 1 through Block 5, the sequence of courses within a block may vary, except where prerequisite requirements apply.* This structure provides flexibility by supporting students who need to repeat a course. Rather than delaying progress, students may continue taking other courses in their assigned block and complete the repeated course when it is offered again, provided prerequisite requirements are met. This approach helps students stay on track toward graduation while maintaining the program’s required credits, curriculum, and overall length.

*See course descriptions for prerequisite information.

Music Production, Bachelor of Science

Program Description and Objectives

This program provides an education track for individuals to expand their passion for creating music into the production of music for diverse media applications using contemporary digital music technology. The curriculum presents the learner with comprehensive courses that focus on music theory, genres, composition, digital music production and music recording, and mixing and mastering for various media. 

Included with this focus on the creative aspects of music production are courses in entertainment business structure, industry conventions, and intellectual property. The academic program covers the many different procedures and applications found in the modern music production industry to help prepare graduates for entry-level opportunities.

Chronological Course Order by Month

Music Production – Bachelor of Science
MonthBlockCourse Code / TitleCredits
1Block OneDGL 101 Digital Literacy3
2SBS 113 Behavioral Science3
MPR PD1 Audio and Music Production Professional Development 11
3MPR 120 Music Production Technology3
4MPR 100 Musical Listening and Identification3
5MPR 124 Digital Audio Workstations3
6MPR 130 Music Composition and Programming3
SPC 214 Creative Communications3
7MPR 132 Sequencing Technologies3
8Block TwoMPR 222 Genre-Based Production3
9MPR 230 Advanced Music Composition and Programming4
10Block ThreeRCA 232 Pro Tools Essentials3
11MPR 201 Songwriting and Development3
ENG 101 Foundations of Writing3
12RCA 236 Mixing Concepts and Techniques4
13APR 251 Music Business Essentials3
HUM 323 Cultural Studies3
14MPR 260 Music Production for Media4
15MPR 270 Advanced Production and Industry Skills3
MAT 121 Quantitative Principles3
16MPR 255 Music Business Management3
17Block FourAPR 301 Acoustics and Studio Design3
MPR PD2 Audio and Music Production Professional Development 21
18MPR 310 Analog Systems for the Musician4
19MPR 330 Musicianship3
HUM 310 Art of Visual Narrative3
20MPR 340 DJ Production Skills3
21MPR 350 Signal Processing for Electronic Musicians3
22MPR 360 Electronic Music Performance3
SBS 305 Leadership and Organizational Behavior3
23MPR 400 Commercial Music Production4
24Block FiveMPR 410 Advanced Mixing and Mastering4
25MBS 320 Music Evaluation for A&R3
ENG 326 Professional Writing3
26MPR 420 Advanced Genre-Based Production3
27MPR 440 Advanced Songwriting3
MPR PD3 Audio and Music Production Professional Development 31
28APR 490 Creative Portfolio 13
29APR 491 Creative Portfolio 23
HUM 351 Comparative Mythology3

Program Requirements

The Bachelor of Science in Music Production degree program is 120 credit hours and 29 months in length. Students must successfully complete all required coursework with a minimum cumulative grade point average of 2.0.

How Your Program Is Scheduled

The program has a prescribed course sequence designed to support student progression that is organized into five sequential blocks. As students progress from Block 1 through Block 5, the sequence of courses within a block may vary, except where prerequisite requirements apply.* This structure provides flexibility by supporting students who need to repeat a course. Rather than delaying progress, students may continue taking other courses in their assigned block and complete the repeated course when it is offered again, provided prerequisite requirements are met. This approach helps students stay on track toward graduation while maintaining the program’s required credits, curriculum, and overall length.

*See course descriptions for prerequisite information.

Music Production, Associate of Science

Program Description and Objectives

The Associate of Science Degree Program in Music Production provides an education track for individuals to expand their passion for creating music into the production of music for diverse media applications using contemporary digital music technology. The Music Production Degree Program’s curriculum presents the learner with comprehensive courses that focus on music theory, genres, composition, digital music production and music recording, and mixing and mastering for various media. 

Included with this focus on the creative aspects of music production are courses in entertainment business structure, industry conventions, and intellectual property. The academic program covers the many different procedures and applications found in the modern music production industry to help prepare graduates for entry-level opportunities.

Chronological Course Order by Month

Music Production – Associate of Science
MonthBlockCourse Code / TitleCredits
1Block OneDGL 101 Digital Literacy3
2SBS 113 Behavioral Science3
MPR PD1 Audio and Music Production Professional Development 11
3MPR 120 Music Production Technology3
4MPR 100 Musical Listening and Identification3
5MPR 124 Digital Audio Workstations3
6MPR 130 Music Composition and Programming3
SPC 214 Creative Communications3
7MPR 132 Sequencing Technologies3
8Block TwoMPR 222 Genre-Based Production3
9MPR 230 Advanced Music Composition and Programming4
10Block Three  RCA 232 Pro Tools Essentials3
MPR PD2 Audio and Music Production Professional Development 21
11MPR 201 Songwriting and Development3
ENG 101 Foundations of Writing3
12RCA 236 Mixing Concepts and Techniques4
13APR 251 Music Business Essentials3
MPR PD3 Audio and Music Production Professional Development 31
14MPR 260 Music Production for Media4
15MPR 270 Advanced Production and Industry Skills3
MAT 121 Quantitative Principles3

Program Requirements

The Associate of Science in Music Production program is 60 credit hours and 15 months in length. Students must successfully complete all required courses with a minimum cumulative grade point average of 2.0.

How Your Program Is Scheduled

The program has a prescribed course sequence designed to support student progression that is organized into three sequential blocks. As students progress from Block 1 through Block 3, the sequence of courses within a block may vary, except where prerequisite requirements apply.* This structure provides flexibility by supporting students who need to repeat a course. Rather than delaying progress, students may continue taking other courses in their assigned block and complete the repeated course when it is offered again, provided prerequisite requirements are met. This approach helps students stay on track toward graduation while maintaining the program’s required credits, curriculum, and overall length.

*See course descriptions for prerequisite information.

Writing for Film and Television, Bachelor of Science

Program Description and Objectives

The Writing for Film and Television Bachelor of Science degree program teaches students the knowledge and skills to write well-structured stories with compelling characters, dialogue, scenes, setting, texture, style, and tone. Students learn all of the key elements of creating scripts for film, television, and new and immersive media, including story structure, plot, scene development, characterization, and dialogue. In addition to learning the conventions of the writing craft, students are given the support and structure to write and meet deadlines.

The objective of this program is to provide students with focused knowledge and a clear understanding of visual storytelling through narrative structure, literary genre, multimedia delivery methods, character creation, storyboarding, script analysis, criticism, and story editing. This program is designed to prepare students with the knowledge and skills needed to pursue entry-level writing jobs aimed at careers such as story editor, television writer, story consultant, interactive content writer, story writer for live entertainment, and screenwriter.

Chronological Course Order by Month

Writing for Film and Television – Bachelor of Science
MonthBlockCourse Code / TitleCredits
1Block OneDGL 101 Digital Literacy3
2WFT 110 Story Analysis – Film 3
3WFT 100 Pitching 13
ENG 101 Foundations of Writing3
4WFT 120 Story Structure4
5WFT 125 Writing an Outline – Film3
6Block TwoWFT 130 Story Analysis – TV3
MAT 121 Quantitative Principles3
7WFT 140 Writing an Outline – TV3
8WFT 150 Character Creation3
SBS 113 Behavioral Science3
9WFT 200 Dialogue Writing3
WFT PD1 Writing for Film & Television Professional Development 11
10Block ThreeWFT 210 Action Line Writing3
HUM 310 Art of Visual Narrative3
11HUM 351 Comparative Mythology3
12WFT 220 Writing Act I4
13WFT 225 Writing Act II4
14WFT 230 Writing Act III3
15WFT 300 New Media Storytelling3
16  Block FourWFT 310 Pitching 23
SPC 214 Creative Communication3
17WFT 320 A TV Pilot in 30 Days4
18WFT 330 A Rewrite and Polish in 30 Days3
WFT PD2 Writing for Film and Television Professional Development 21
19WFT 340 Advanced Revision Techniques3
HUM 323 Cultural Studies3
20WFT 350 Story Analysis – Adaptation3
21WFT 351 Writing the Adaptation 14
22WFT 352 Writing the Adaptation 23
23Block FiveWFT 400 The Punch-Up Draft4
24WFT 410 Writing for Production3
ENG 326 Professional Writing3
25WFT 430 The Business of Writing3
WFT PD3 Writing for Film and Television Professional Development 31
26WFT 450 Portfolio Development3
27WFT 480 Final Project 13
28WFT 485 Final Project 23
29WFT 490 Professional Branding and Career Prep3
SBS 305 Leadership and Organizational Behavior3

Program Requirements

The Bachelor of Science in Writing for Film and Television degree program is 120 credit hours and 29 months in length. Students must successfully complete all required coursework with a minimum cumulative grade point average of 2.0.

How Your Program Is Scheduled

The program has a prescribed course sequence designed to support student progression that is organized into five sequential blocks. As students progress from Block 1 through Block 5, the sequence of courses within a block may vary, except where prerequisite requirements apply.* This structure provides flexibility by supporting students who need to repeat a course. Rather than delaying progress, students may continue taking other courses in their assigned block and complete the repeated course when it is offered again, provided prerequisite requirements are met. This approach helps students stay on track toward graduation while maintaining the program’s required credits, curriculum, and overall length.

*See course descriptions for prerequisite information.