Revised Program Sequences for Bachelor of Science in Animation, Bachelor of Science in Animation Online, Bachelor of Science in Graphic Design Online and Bachelor of Science in Digital Filmmaking

Chronological Course Order by Month

ANIMATION B.S. – GAME ART – CAMPUS
MonthCourse Code / TitleCredits
1SBS 100 Media and Culture3
CAN PD1 Professional Development 11
2SBS 113 Behavioral Science3
3CAN 101 Overview of Animation Production3
ENG 101 Foundations of Writing3
4CAN 115 Cameras and Lights3
5CAN 110 Digital Painting3
SPC 214 Creative Communication3
6CAN 120 Surface Appearance3
7CAN 125 Modeling Fundamentals3
MAT 121 Quantitative Principles3
8AVE 190 Digital Sculpting 13
9AVE 130 Storyboarding3
10AVE 241 Fundamentals of Animation3
CAN PD2 Professional Development 21
11AVE 320 Virtual Production 13
12CAN 210 Look Development 13
13AVE 100 The Fundamentals of Surface Anatomy3
14AVE 230 Character Rigging 13
15CAN 215 Visual Scripting and Tool Development4
16CAN 220 Look Development 23
HUM 310 Art of Visual Narrative3
17AVE 290 Visual Effects 13
18CAN 330 Character Rigging 23
19AVE 310 Visual Effects 24
20AVE 200 Digital Sculpting 23
HUM 323 Cultural Studies3
21AVE 170 Art Creation for Games4
22AVE 385 Virtual Production 24
23AVE 451 Project Management for Game Art3
HUM 351 Historical Archetypes and Mythology3
24AGA 345 Game Art Production 14
25AGA 346 Game Art Production 24
CAN PD3 Professional Development 31
26CAN 480 Portfolio Preparation3
SBS 305 Leadership and Organizational Behavior3
27CAN 481 Portfolio Content Creation 13
28CAN 482 Portfolio Content Creation 23
29CAN 483 Portfolio Content Creation 33
ENG 326 Professional Writing3
Total Credit Hours: 120

Chronological Course Order by Month

ANIMATION, B.S. – VFX – CAMPUS
MonthCourse Code / TitleCredits
1SBS 100 Media and Culture3
 CAN PD1 Professional Development 11
2SBS 113 Behavioral Science3
3CAN 101 Overview of Animation Production3
 ENG 101 Foundations of Writing3
4CAN 115 Cameras and Lights3
5CAN 110 Digital Painting3
 SPC 214 Creative Communication3
6CAN 120 Surface Appearance3
7CAN 125 Modeling Fundamentals3
 MAT 121 Quantitative Principles3
8AVE 190 Digital Sculpting 13
9AVE 130 Storyboarding3
10AVE 241 Fundamentals of Animation3
 CAN PD2 Professional Development 21
11AVE 320 Virtual Production 13
12CAN 210 Look Development 13
13AVE 100 The Fundamentals of Surface Anatomy3
14AVE 230 Character Rigging 13
15CAN 215 Visual Scripting and Tool Development4
16CAN 220 Look Development 23
HUM 310 Art of Visual Narrative3
17AVE 290 Visual Effects 13
18CAN 330 Character Rigging 23
19AVE 310 Visual Effects 24
20AVE 357 Matchmoving for Production3
 HUM 323 Cultural Studies3
21AVE 343 Look Development and Compositing4
22AVE 385 Virtual Production 24
23AVE 450 Project Management for Visual Effects3
 HUM 351 Historical Archetypes and Mythology3
24AVE 345 Visual Effects Production 14
25AVE 346 Visual Effects Production 24
CAN PD3 Professional Development 31
26CAN 480 Portfolio Preparation3
SBS 305 Leadership and Organizational Behavior3
27CAN 481 Portfolio Content Creation 13
28CAN 482 Portfolio Content Creation 23
29CAN 483 Portfolio Content Creation 33
ENG 326 Professional Writing3
Total Credit Hours: 120

Chronological Course Order by Month

ANIMATION ONLINE, B.S. — CHARACTER ANIMATION
MonthCourse Code / TitleCredits
1DGL 101 Digital Literacy3
CAN PD1-O Professional Development 11
2SBS 113 Behavioral Science3
3CAN 101 Overview of Animation Production3
ENG 101 Foundations of Writing3
4CAN 115 Cameras and Lights3
5CAN 110 Digital Painting3
SPC 214 Creative Communication3
6CAN 120 Surface Appearance3
7CAN 125 Modeling Fundamentals3
MAT 121 Quantitative Principles3
8AVE 190 Digital Sculpting 13
9AVE 130 Storyboarding3
10AVE 241 Fundamentals of Animation3
 CAN PD2-O Professional Development 21
11AVE 320 Virtual Production 13
12CAN 210 Look Development 13
13AVE 100 The Fundamentals of Surface Anatomy3
14AVE 230 Character Rigging 13
15CAN 215 Visual Scripting and Tool Development4
16CAN 220 Look Development 23
HUM 310 Art of Visual Narrative3
17AVE 290 Visual Effects 13
18CAN 340 Character Visual Effects3
HUM 323 Cultural Studies3
19CAN 330 Character Rigging 23
20CAN 365 Acting for Animators3
HUM 351 Historical Archetypes and Mythology3
21CAN 373 Animation for Games4
22CAN 425 Animating for Dialogue4
23CAN 405 Story-Driven Animation 14
24CAN 406 Story-Driven Animation 24
25CAN 445 Crowd Animation4
CAN PD3-O Professional Development 31
26CAN 480 Portfolio Preparation3
SBS 305 Leadership and Organizational Behavior3
27CAN 481 Portfolio Content Creation 13
28CAN 482 Portfolio Content Creation 23
29CAN 483 Portfolio Content Creation 33
ENG 326 Professional Writing3
Total Credit Hours: 120

Chronological Course Order by Month

ANIMATION ONLINE, B.S. — ENVIRONMENT AND CHARACTER DESIGN
MonthCourse Code / TitleCredits
1DGL 101 Digital Literacy3
CAN PD1-O Professional Development 11
2SBS 113 Behavioral Science3
3CAN 101 Overview of Animation Production3
ENG 101 Foundations of Writing3
4CAN 115 Cameras and Lights3
5CAN 110 Digital Painting3
SPC 214 Creative Communication3
6CAN 120 Surface Appearance3
7CAN 125 Modeling Fundamentals3
MAT 121 Quantitative Principles3
8AVE 190 Digital Sculpting 13
9AVE 130 Storyboarding3
10AVE 241 Fundamentals of Animation3
CAN PD2-O Professional Development 21
11AVE 320 Virtual Production 13
12CAN 210 Look Development 13
13AVE 100 The Fundamentals of Surface Anatomy3
14AVE 230 Character Rigging 13
15CAN 215 Visual Scripting and Tool Development4
CAN CD2-O Animation Career Development 24
16CAN 220 Look Development 23
HUM 310 Art of Visual Narrative3
17AVE 290 Visual Effects 13
18CAN 340 Character Visual Effects3
HUM 323 Cultural Studies3
19CAN 330 Character Rigging 23
20CAN 335 Advanced Modeling3
HUM 351 Historical Archetypes and Mythology3
21CAN 355 Character and Environment Design4
22CAN 370 Sculpting Characters for Film and Games4
23CAN 380 Texturing Characters for Film and Games4
24CAN 410 Environment Modeling for Production4
25CAN 440 Look Development for Environments4
CAN PD3-O Professional Development 31
26CAN 480 Portfolio Preparation3
SBS 305 Leadership and Organizational Behavior3
27CAN 481 Portfolio Content Creation 13
28CAN 482 Portfolio Content Creation 23
29CAN 483 Portfolio Content Creation 33
ENG 326 Professional Writing3
Total Credit Hours: 120

Chronological Course Order by Month

ANIMATION ONLINE, B.S. — VISUAL EFFECTS
MonthCourse Code / TitleCredits
1DGL 101 Digital Literacy3
CAN PD1-O Professional Development 11
2SBS 113 Behavioral Science3
3CAN 101 Overview of Animation Production3
ENG 101 Foundations of Writing3
4CAN 115 Cameras and Lights3
5CAN 110 Digital Painting3
SPC 214 Creative Communication3
6CAN 120 Surface Appearance3
7CAN 125 Modeling Fundamentals3
MAT 121 Quantitative Principles3
8AVE 190 Digital Sculpting 13
9AVE 130 Storyboarding3
10AVE 241 Fundamentals of Animation3
CAN PD2-O Professional Development 21
11AVE 320 Virtual Production 13
12CAN 210 Look Development 13
13AVE 100 The Fundamentals of Surface Anatomy3
14AVE 230 Character Rigging 13
15CAN 215 Visual Scripting and Tool Development4
CAN CD2-O Animation Career Development 24
16CAN 220 Look Development 23
HUM 310 Art of Visual Narrative3
17AVE 290 Visual Effects 13
18CAN 340 Character Visual Effects3
HUM 323 Cultural Studies3
19CAN 330 Character Rigging 23
20AVE 357 Matchmoving for Production3
HUM 351 Historical Archetypes and Mythology3
21AVE 310 Visual Effects 24
22AVE 343 Look Development and Compositing4
23CGA 361 Visual Effects for Games4
24CGA 381 Visual Effects for Film4
25AVE 360 Compositing and Integration4
CAN PD3-O Professional Development 31
26CAN 480 Portfolio Preparation3
SBS 305 Leadership and Organizational Behavior3
27CAN 481 Portfolio Content Creation 13
28CAN 482 Portfolio Content Creation 23
29CAN 483 Portfolio Content Creation 33
ENG 326 Professional Writing3
Total Credit Hours: 120

Chronological Course Order by Month

GRAPHIC DESIGN, B.S. — ONLINE
MonthCourse Code / TitleCredits
1DGL 101 Digital Literacy3
GRD PD1-O Graphic Design Professional Development 11
2SBS 113 Behavioral Science3
3GRD 100 Overview of Graphic Design3
ENG 101 Foundations of Writing (online)3
4GRD 110 Design Fundamentals3
5GRD 140 Digital Color Theory3
SPC 214 Creative Communication (online)3
6GRD 120 Drawing for Designers3
7GRD 200 Eye on Design3
MAT 121 Quantitative Principles (online)3
8GRD 130 Digital Asset Creation 13
9GRD 210 Design Process and Layout 13
10GRD 270 Digital Asset Creation 23
11GRD 220 Design Process and Layout 23
12GRD 260 Logos and Symbols3
HUM 310 Art of Visual Narrative (online)3
13GRD 240 Design and Production3
14GRD 360 Storytelling and Video3
GRD PD2-O Graphic Design Professional Development 21
15GRD 440 Introduction to Advertising3
16GRD 230 Motion Design 13
HUM 323 Cultural Studies (online)3
17GRD 320 Concept Design 13
18GRD 370 Motion Design 23
19GRD 325 Concept Design 24
20GRD 380 Motion Design 34
21GRD 340 Design Strategy4
22GRD 460 Experiential Design4
23GRD 470 UX/UI 13
HUM 351 Historical Archetypes and Mythology (online)3
24GRD 430 Identity and Visual Systems4
25GRD 475 UX/UI 24
GRD PD3-O Graphic Design Professional Development 31
26GRD 400 Portfolio Preparation3
SBS 305 Leadership and Organizational Behavior (online)3
27GRD 350 Portfolio 13
28GRD 490 Portfolio 23
29GRD 491 Portfolio 33
ENG 326 Professional Writing (online)3
Total Credit Hours: 120

Chronological Course Order by Month

Digital Filmmaking, B.S. – Online
MonthCourse Code / TitleCredits
1DGL 101 Digital Literacy3
2SBS 113 Behavioral Science3
DFM PD1-O Digital Filmmaking Professional Development 11
3DFM 100 Independent Filmmaking3
4DFM 115 Introduction to Filmmaking3
ENG 101 Foundations of Writing3
5DFM 260 Editing 13
6DFM 223 Screenwriting 14
7DFM 230 Acting for Filmmakers3
MAT 121 Quantitative Principles3
8DFM 120 Digital Production Design4
9DFM 305 Location Scouting4
10DFM 170 Introduction to Cinematography3
11DFM 200 Cinematography and Lighting 13
SPC 214 Creative Communication3
12DFM 202 Cinematography and Lighting 23
13DFM 220 Digital Audio Production 13
HUM 323 Cultural Studies3
14DFM 201 Color Correction and Grading3
DFM PD2 Digital Filmmaking Professional Development 21
15DFM 240 Directing 13
16DFM 320 Screenwriting 24
17DFM 190 Producing3
18DFM 307 Directing 23
19DFM 380 Editing 23
HUM 351 Historical Archetypes and Mythology3
20DFM 315 Digital Audio Production 23
21DFM 301 Film Marketing and Distribution3
ENG 326 Professional Writing3
22DFM 270 Visual Effects4
23DFM 420 Documentary Production4
24DFM 421 Documentary Postproduction3
25HUM 310 Art of Visual Narrative3
DFM 440 Capstone Film Development3
26DFM 450 Capstone Film Preproduction3
DFM PD3 Digital Filmmaking Professional Development 31
27DFM 480 Capstone Film Production3
28DFM 485 Capstone Film Postproduction3
29DFM 490 Portfolio Development3
SBS 305 Leadership and Organizational Behavior3
Total Credit Hours: 120

Course Descriptions Absent from 2025 Catalog

CAN 355-O Character and Environment Design   (4 Credits)
In this course, students explore how proportions, layouts, and design are essential to visual storytelling in both character and environment design. Students will learn to create appealing designs for preproduction used in both character and environment production pipelines.

CAN 373-O Animation for Games   (4 Credits)
This course provides the fundamentals for creating animation cycles for a game character and an environment prop. Students will develop a set of animation cycles for characters using production-quality assets. The skills and techniques used in this course expand on prior knowledge gained in AVE 130 Storyboarding, AVE 241 Fundamentals of Animation, and CAN 365 Acting for Animators.

CGA 361-O Visual Effects for Games   (4 Credits)
Building on knowledge gained from prior visual effects courses, this course introduces students to the foundational knowledge and skills needed for the creation of real-time visual effects for games. Students will create, develop, and design real-time particle and material-based effects through the combination of both static and animated 2D/3D elements to enhance a game level or character’s actions.

CGA 381-O Visual Effects for Film   (4 Credits)
In this course, students learn to employ the animation of visual effects (VFX) to enhance the visual storytelling of a film shot. Students will use concepts from previous visual effects courses to complete a VFX shot that integrates multiple 2D and 3D assets such as 3D models, animations, particle effects, and live-action elements to aid them in producing a photorealistic result. Students will gain experience and insight into the film industry’s visual effects production pipeline.