Campus Degree Programs
Twenty-five years ago, a group of Hollywood professionals with a passionate commitment to the entertainment arts founded The Los Angeles Film School. The school offers an immersive educational experience that allows students to freely discover and explore their creative talents with industry-standard facilities and equipment, which include a Dolby Digital theatre, animation labs, fully functional sound stages, and a green screen set.
Our Recording School building features large-format studios, all-digital mixing suites, and Foley/ADR rooms for Audio and Music students, as well as access to the Ivar Theatre, which acts as a live sound/concert venue. One of the most valuable aspects of The Los Angeles Film School experience is the ability to learn an entertainment craft at a school based in the heart of Hollywood, the entertainment capital of the world.
Animation, Bachelor of Science
Game Art
Program Description & Objectives
The Bachelor of Science in Animation with a concentration in Game Art is designed to provide students the knowledge and understanding of 3D modeling, materials and textures, engine integration, and animation needed to qualify for such entry-level positions in the game industry as prop artists, environment artists, character artists, and animators. Students will also build other skills in peripheral media and complete digital courses that will enhance their opportunities in related fields. In addition to technical proficiency and creative development, the curriculum helps students develop critical thinking, problem-solving, and analytical skills that contribute to lifelong learning and provide tools that will help sustain a productive professional career in the entertainment media industry.
Program Requirements
The Bachelor of Science in Animation with a concentration in Game Art degree program is 120 credit hours and 36 months in length. Students must successfully complete all required coursework with a minimum cumulative grade point average of 2.0.
Chronological Course Order by Month
Animation B.S. – Game Art – Campus | ||
---|---|---|
Month | Course Code / Title | Credits |
1 | SBS 100 Media and Culture | 3 |
2 | SBS 113 Behavioral Science | 3 |
3 | CAN 101 Overview of Animation Production | 3 |
4 | CAN 115 Shading and Lighting 1 | 3 |
5 | CAN 110 Digital Painting | 3 |
6 | CAN 120 Shading and Lighting 2 | 3 |
7 | ENG 101 Foundations of Writing | 3 |
8 | CAN 125 Modeling Fundamentals | 3 |
9 | AVE 190 Digital Sculpting 1 | 3 |
10 | SPC 214 Creative Communication | 3 |
11 | AVE 130 Storyboarding and Previsualization | 3 |
12 | AVE 320 Virtual Production 1 | 3 |
13 | CAN 210 Look Development 1 | 3 |
14 | AVE 240 Character Animation 1 | 3 |
15 | AVE 100 The Fundamentals of Surface Anatomy | 3 |
16 | AVE 230 Character Rigging 1 | 3 |
MAT 121 Quantitative Principles | 3 | |
17 | CAN 220 Look Development 2 | 3 |
18 | CAN 330 Character Rigging 2 | 3 |
19 | AVE 290 Visual Effects 1 | 3 |
20 | CAN 250 Portfolio Development | 3 |
HUM 310 Art of Visual Narrative | 3 | |
21 | AVE 200 Digital Sculpting 2 | 3 |
22 | AVE 170 Art Creation for Games | 3 |
23 | AVE 375 Specialized Applications Methodology | 3 |
HUM 323 Cultural Studies | 3 | |
24 | AVE 310 Visual Effects 2 | 3 |
SBS 305 Leadership and Organizational Behavior | 3 | |
25 | AVE 385 Virtual Production 2 | 3 |
26 | AVE 380 Lighting and Rendering | 3 |
27 | AGA 360 Environment Art | 3 |
28 | AVE 450 Project Management for Production | 3 |
29 | HUM 351 Historical Archetypes and Mythology | 3 |
30 | AGA 345 Game Art Production 1 | 3 |
31 | AGA 346 Game Art Production 2 | 3 |
32 | ENG 326 Professional Writing | 3 |
33 | CAN 480 Portfolio Preparation | 3 |
34 | CAN 481 Portfolio Content Creation 1 | 3 |
35 | CAN 482 Portfolio Content Creation 2 | 3 |
36 | CAN 483 Portfolio Content Creation 3 | 3 |
Total Credit Hours | 120 |
Animation, Bachelor of Science
Visual Effects
Program Description & Objectives
The Bachelor of Science in Animation with a concentration in Visual Effects is designed to provide students with a comprehensive understanding of 2D and 3D visual effects asset creation and how to manipulate that imagery into a postproduction workflow for film within the Computer Animation industry. This degree program takes students through the entire production pipeline, from storyboarding, sketching, and modeling to character animation, special effects, and final compositing, making them well-rounded and versatile professionals.
The program starts by familiarizing students with the art concepts behind animation, drawing, and other traditional forms of expression essential for getting art into the computer. Students are then exposed to the basic principles behind computer-generated models, characters, animation, and visual effects. By using the same hardware and software as professional animation studios, students develop the skills needed for immediate success on the job. In addition to technical proficiency and creative development, the curriculum helps students develop critical thinking, problem-solving, and analytical skills that contribute to lifelong learning and provide tools that will help sustain a productive professional career in the entertainment media industry.
Program Requirements
The Bachelor of Science in Animation with a concentration in Visual Effects degree program is 120 credit hours and 36 months in length. Students must successfully complete all required coursework with a minimum cumulative grade point average of 2.0.
Chronological Course Order by Month
Animation B.S. – Visual Effects – Campus | ||
---|---|---|
Month | Course Code / Title | Credits |
1 | SBS 100 Media and Culture | 3 |
2 | SBS 113 Behavioral Science | 3 |
3 | CAN 101 Overview of Animation Production | 3 |
4 | CAN 115 Shading and Lighting 1 | 3 |
5 | CAN 110 Digital Painting | 3 |
6 | CAN 120 Shading and Lighting 2 | 3 |
7 | ENG 101 Foundations of Writing | 3 |
8 | CAN 125 Modeling Fundamentals | 3 |
9 | AVE 190 Digital Sculpting 1 | 3 |
10 | SPC 214 Creative Communication | 3 |
11 | AVE 130 Storyboarding and Previsualization | 3 |
12 | AVE 320 Virtual Production 1 | 3 |
13 | CAN 210 Look Development 1 | 3 |
14 | AVE 240 Character Animation 1 | 3 |
15 | AVE 100 The Fundamentals of Surface Anatomy | 3 |
16 | AVE 230 Character Rigging 1 | 3 |
MAT 121 Quantitative Principles | 3 | |
17 | CAN 220 Look Development 2 | 3 |
18 | CAN 330 Character Rigging 2 | 3 |
19 | AVE 290 Visual Effects 1 | 3 |
20 | CAN 250 Portfolio Development | 3 |
HUM 310 Art of Visual Narrative | 3 | |
21 | AVE 357 Matchmoving for Production | 3 |
22 | AVE 420 Advanced Lighting, Lensing, and Color Theory | 3 |
23 | AVE 375 Specialized Applications Methodology | 3 |
HUM 323 Cultural Studies | 3 | |
24 | AVE 310 Visual Effects 2 | 3 |
SBS 305 Leadership and Organizational Behavior | 3 | |
25 | AVE 385 Virtual Production 2 | 3 |
26 | AVE 380 Lighting and Rendering | 3 |
27 | AVE 343 Look Development and Compositing | 3 |
28 | AVE 450 Project Management for Production | 3 |
29 | HUM 351 Historical Archetypes and Mythology | 3 |
30 | AVE 345 Visual Effects Production 1 | 3 |
31 | AVE 346 Visual Effects Production 2 | 3 |
32 | ENG 326 Professional Writing | 3 |
33 | CAN 480 Portfolio Preparation | 3 |
34 | CAN 481 Portfolio Content Creation 1 | 3 |
35 | CAN 482 Portfolio Content Creation 2 | 3 |
36 | CAN 483 Portfolio Content Creation 3 | 3 |
Total Credit Hours | 120 |
Audio Production, Bachelor of Science
Program Description & Objectives
The Audio Production program is designed to respond to the rapidly changing, cross-media and multi-media nature of the entertainment industry. The upper division coursework in the bachelor’s degree builds upon the knowledge and skills taught at the associate degree–level and provides students with more advanced training in audio engineering, music production, postproduction, event production, and visual media — including foundational video editing and graphic and web design skills.
Working with industry-standard equipment and in professional studios, the program provides graduates with focused knowledge and understanding of recording engineering and the foundational music and production skills needed to qualify for entry-level industry positions, such as assistant engineers, sound designers, MIDI/digital audio workstation operators and programmers, assistant maintenance technicians, and a variety of other positions in the audio, music, and entertainment industries. In addition to technical proficiency and creative expression, the curriculum helps students develop critical thinking, problem-solving, and analytical skills that contribute to lifelong learning and the foundation of a successful career in the entertainment media industry.
Program Requirements
The Bachelor of Science in Audio Production degree program is 120 credit hours and 36 months in length. Students must successfully complete all required coursework with a minimum cumulative grade point average of 2.0.
Chronological Course Order by Month
Audio Production B.S. – Campus | ||
---|---|---|
Month | Course Code / Title | Credits |
1 | SBS 100 Media and Culture | 3 |
2 | SBS 113 Behavioral Science | 3 |
3 | MPR 100 Musical Listening and Identification | 3 |
4 | MPR 121 Music Theory 1 | 3 |
5 | ENG 101 Foundations of Writing | 3 |
6 | APR 130 Sequencing and Synthesis | 4 |
7 | RCA 223 Signal Processing and Effects | 3 |
8 | MAT 121 Quantitative Principles | 3 |
9 | RCA 232 Pro Tools Essentials | 3 |
10 | RCA 253 Advanced Pro Tools | 3 |
11 | APR 240 Audio for Media | 4 |
12 | RCA 236 Mixing Concepts and Techniques | 4 |
13 | APR 260 Audio System Technology | 4 |
14 | APR 270 Analog Studio Recording | 3 |
15 | APR 271 Large Format Consoles | 4 |
16 | SPC 214 Creative Communication | 3 |
17 | RCA 286 Live Sound Production | 3 |
18 | APR 251 Music Business Essentials | 4 |
19 | HUM 351 Historical Archetypes and Mythology | 3 |
20 | APR 300 Visual Media Essentials | 4 |
21 | APR 310 Advanced Audio for Media | 4 |
22 | APR 320 Advanced Postproduction | 4 |
23 | HUM 323 Cultural Studies | 3 |
24 | APR 330 Advanced Sequencing and Synthesis | 4 |
25 | APR 340 Interactive Audio | 4 |
26 | SBS 305 Leadership and Organizational Behavior | 3 |
27 | APR 350 Advanced Mixing | 3 |
28 | APR 400 Advanced Studio Recording | 4 |
29 | APR 420 Mastering | 3 |
30 | HUM 310 Art of Visual Narrative | 3 |
31 | APR 440 Show Production | 3 |
32 | EBS 441 Event Management | 3 |
33 | ENG 326 Professional Writing | 3 |
34 | APR 450 Advanced Business and Production Management | 3 |
35 | APR 490 Creative Portfolio 1 | 3 |
36 | APR 491 Creative Portfolio 2 | 3 |
Total Credit Hours | 120 |
Audio Production, Associate of Science
Program Description & Objectives
The Audio Production program is designed to respond to the rapidly changing, cross-media and multi-media nature of the entertainment industry. Working with industry-standard equipment and in professional studios, students gain the confidence and versatile audio professional skills to succeed as both an audio engineer and content producer.
The program provides graduates with focused knowledge and understanding of recording engineering and the foundational music and production skills needed to qualify for entry-level industry positions, such as assistant engineers, sound designers, MIDI/digital audio workstation operators and programmers, assistant maintenance technicians, and a variety of other positions in the audio, music, and entertainment industries. In addition to technical proficiency and creative expression, the curriculum helps students develop critical thinking, problem-solving, and analytical skills that contribute to lifelong learning and the foundation of a successful career in the entertainment media industry.
Program Requirements
The Associate of Science in Audio Production program is 60 credit hours and 18 months in length. Students must successfully complete all required coursework with a minimum cumulative grade point average of 2.0.
Chronological Course Order by Month
Audio Production A.S. – Campus | ||
---|---|---|
Month | Course Code / Title | Month |
1 | SBS 100 Media and Culture | 3 |
2 | SBS 113 Behavioral Science | 3 |
3 | MPR 100 Musical Listening and Identification | 3 |
4 | MPR 121 Music Theory 1 | 3 |
5 | ENG 101 Foundations of Writing | 3 |
6 | APR 130 Sequencing and Synthesis | 4 |
7 | RCA 223 Signal Processing and Effects | 3 |
8 | MAT 121 Quantitative Principles | 3 |
9 | RCA 232 Pro Tools Essentials | 3 |
10 | RCA 253 Advanced Pro Tools | 3 |
11 | APR 240 Audio for Media | 4 |
12 | RCA 236 Mixing Concepts and Techniques | 4 |
13 | APR 260 Audio System Technology | 4 |
14 | APR 270 Analog Studio Recording | 3 |
15 | APR 271 Large Format Consoles | 4 |
16 | SPC 214 Creative Communication | 3 |
17 | RCA 286 Live Sound Production | 3 |
18 | APR 251 Music Business Essentials | 4 |
Total Credit Hours | 60 |
Entertainment Business, Bachelor of Science
Program Description & Objectives
The Entertainment Business Bachelor of Science degree program provides the knowledge and understanding of the fundamentals of business needed to qualify for entry-level industry positions. The program provides a well-rounded study of business administration and management principles with a focus on how these can be applied to the entertainment industry. Students receive training in management, leadership, marketing, accounting, finance, intellectual property, and other aspects of business. The program emphasizes business ethics, corporate social responsibility, communication skills, and the role personal values play in the professional life of a business leader. Students also explore topics that are specific to the business of entertainment — artist management, distribution, and more — providing insight into the inner workings of the industry. Throughout the degree program, students work in a professional, project-based environment designed to recreate the challenges and opportunities typical in the world of entertainment business.
Online & Campus Courses
Students will take courses on campus and online. This format is designed to give students the benefits of both face-to-face and online learning formats. Having some in-person courses helps create an important social dynamic and sense of connection among students and faculty, while online courses offer greater scheduling flexibility by decreasing the amount of scheduled class time and commuting time for students.
Program Requirements
The Bachelor of Science in Entertainment Business degree program is 120 credit hours and 32 months in length. Students must complete all required program coursework with a minimum cumulative grade point average of 2.0.
Chronological Course Order by Month
Entertainment Business B.S. – Campus | ||
---|---|---|
Month | Course Code / Title | Credits |
1 | SBS 100 Media and Culture | 3 |
2 | SBS 113 Behavioral Science | 3 |
3 | EBS 101 Introduction to Entertainment Business | 3 |
4 | EBS 110 Entertainment Business Management | 3 |
5 | EBS 120 Entertainment Marketing | 3 |
6 | EBS 125 Entertainment Advertising | 3 |
MBS 101 Music Business and Industry (online course) | 3 | |
7 | EBS 230 Art of the Pitch | 3 |
8 | EBS 160 Entertainment Business Finance | 3 |
ENG 101 Foundations of Writing | 3 | |
9 | EBS 141 Data Analysis and Reporting | 3 |
10 | EBS 200 Digital Media Distribution | 3 |
11 | EBS 240 Entertainment Market Research | 3 |
MAT 121 Quantitative Principles | 3 | |
12 | EBS 290 Brand Development | 3 |
13 | EBS 280 Entertainment Communications & Public Relations | 3 |
SPC 214 Creative Communication | 3 | |
14 | EBS 220 Global Business | 3 |
15 | EBS 265 Creative Producing and Development | 3 |
16 | EBS 270 Professional Selling | 3 |
HUM 323 Cultural Studies | 3 | |
17 | EBS 303 Entertainment Business Ethics | 3 |
18 | EBS 302 Entertainment Business Accounting | 3 |
19 | HUM 351 Historical Archetypes and Mythology | 3 |
BS 312 Business of Play (online course) | 3 | |
20 | EBS 410 Entertainment Business Law | 3 |
21 | SBS 305 Leadership and Organizational Behavior | 3 |
22 | EBS 411 Intellectual Property | 3 |
ENG 326 Professional Writing | 3 | |
23 | EBS 416 Mergers and Acquisitions | 3 |
24 | EBS 420 Venture Capital and Finance | 3 |
25 | EBS 425 Creative Entrepreneurship | 3 |
26 | EBS 440 Artist Management | 3 |
27 | MBS 320 A&R for the Music Industry (online course) | 3 |
HUM 310 Art of Visual Narrative | 3 | |
28 | EBS 441 Event Management | 3 |
29 | EBS 460 Entertainment Business Technology | 3 |
30 | EBS 470 Digital Marketing and Social Media Management | 3 |
31 | EBS 480 Entertainment Contracts and Licensing | 3 |
32 | EBS 490 Entertainment Business Final Project | 3 |
Total Credit Hours | 120 |
Entertainment Business, Bachelor of Science
Degree Completion Program
Program Description & Objectives
This completion program allows individuals who hold an associate degree to continue their education and earn a bachelor’s degree in 18 months. The Entertainment Business degree program is designed to provide knowledge and understanding of the fundamentals of business needed to qualify for entry-level industry positions. Students receive training in management, leadership, marketing, accounting, finance, intellectual property, and other aspects of business. As the program evolves, students explore topics that are specific to the business of entertainment — artist management, distribution, and more — providing insight into the inner workings of the industry. Throughout the degree program, students work in a professional, project-based environment designed to recreate the challenges and opportunities typical in the world of entertainment business.
Online & Campus Courses
Students will take courses on campus and online. This format is designed to give students the benefits of both face-to-face and online learning formats. Having some in-person courses helps create an important social dynamic and sense of connection among students and faculty, while online courses offer greater scheduling flexibility by decreasing the amount of scheduled class time and commuting time for students.
Program Requirements
The Bachelor in Entertainment Business completion program is 60 credit hours and 18 months in length. A minimum requirement of an Associate-level degree is needed for eligibility into the Completer program. Students must successfully complete all required courses with a minimum cumulative grade point average of 2.0.
CHRONOLOGICAL COURSE ORDER BY MONTH
Entertainment Business B.S. – Completer – Campus | ||
---|---|---|
Month | Course Code / Title | Month |
1 | HUM 310 Art of Visual Narrative | 3 |
2 | SBS 305 Leadership and Organizational Behavior | 3 |
3 | EBS 300 Advanced Entertainment Business Management | 3 |
4 | EBS 301 Advanced Entertainment Marketing | 3 |
ENG 326 Professional Writing | 3 | |
5 | EBS 303 Entertainment Business Ethics | 3 |
6 | EBS 325 Advanced Entertainment Advertising | 3 |
7 | HUM 323 Cultural Studies | 3 |
8 | EBS 302 Entertainment Business Accounting | 3 |
9 | EBS 410 Entertainment Business Law | 3 |
10 | EBS 411 Intellectual Property | 3 |
11 | EBS 416 Mergers and Acquisitions | 3 |
HUM 351 Historical Archetypes and Mythology | 3 | |
12 | EBS 425 Creative Entrepreneurship | 3 |
13 | EBS 440 Artist Management | 3 |
14 | EBS 441 Event Management | 3 |
15 | EBS 460 Entertainment Business Technology | 3 |
16 | EBS 470 Digital Marketing and Social Media Management | 3 |
17 | EBS 480 Entertainment Contracts and Licensing | 3 |
18 | EBS 490 Entertainment Business Final Project | 3 |
Total Credit Hours | 60 |
Film Production, Bachelor of Science
Cinematography
Program Description & Objectives
The Bachelor of Science in Film Production with a concentration in Cinematography is designed to provide students with the knowledge and understanding of art and craft of visual storytelling through technical and aesthetic aspects of cinematography needed to qualify for entry-level industry positions, such as production assistants, camera assistants, electrical department, grip department, camera operating and a variety of other positions in the film and video industry. This program will also help develop team-building skills through hands-on learning and real-world experience necessary for the film industry.
In addition to technical proficiency and creative development, the curriculum helps students develop critical thinking, problem-solving, and analytical skills that contribute to lifelong learning and provide tools that will help sustain a productive professional career in the entertainment media industry.
Program Requirements
The Bachelor of Science in Film Production program with a concentration in Cinematography is 120 credit hours and 36 months in length. Students must successfully complete all required coursework with a minimum cumulative grade point average of 2.0.
CHRONOLOGICAL COURSE ORDER BY MONTH
Film Production B.S. – Cinematography – Campus | ||
---|---|---|
Month | Course Code / Title | Credits |
1 | FMP 100 Film History | 3 |
2 | FMP 120 Introduction to Film Production | 3 |
3 | ENG 101 Foundations of Writing | 3 |
SBS 113 Behavioral Science | 3 | |
4 | FMP 150 Production Design I | 3 |
5 | FMP 130 Digital Editing I | 3 |
6 | FMP 140 Cinematography I | 3 |
7 | FMP 164 Writing and Directing I | 4 |
8 | FMP 170 Production I | 3 |
9 | SBS 100 Media and Culture | 3 |
10 | MAT 121 Quantitative Principles | 3 |
11 | FMP 230 Digital Editing II | 3 |
12 | FMP 246 Sound Production and Design I | 3 |
13 | FMP 240 Cinematography II | 3 |
14 | FMP 264 Writing and Directing II | 4 |
15 | FMP 280 Production Management | 3 |
16 | FMP 270 Production II | 4 |
17 | FMP 290 Postproduction | 3 |
18 | SPC 214 Creative Communication | 3 |
19 | FMP 335 Advanced Grip and Electric | 3 |
20 | FMP 330 Documentaries and Reality Production I | 3 |
21 | FMP 331 Documentaries and Reality Production II | 3 |
22 | HUM 310 Art of Visual Narrative | 3 |
HUM 323 Cultural Studies | 3 | |
23 | FMP 307 Production Design II | 3 |
24 | FMP 340 Advanced Cinematography I | 3 |
25 | FMP 352 Digital Workflow | 3 |
26 | FMP 440 Advanced Operating and Steadicam | 3 |
27 | HUM 351 Historical Archetypes and Mythology | 3 |
SBS 305 Leadership and Organizational Behavior | 3 | |
28 | FMP 437 Advanced Cinematography II | 3 |
29 | FMP 425 Color Grading and Correction | 3 |
30 | FMP 450A Thesis Film Preproduction I | 3 |
31 | FMP 450B Thesis Film Preproduction II | 3 |
32 | FMP 455 Thesis Film Production | 3 |
33 | ENG 326 Professional Writing | 3 |
34 | EBS 470 Digital Marketing and Social Media | 3 |
35 | FMP 465 Advanced Postproduction II | 3 |
36 | FMP 490 Creative Portfolio Development | 3 |
Total Credit Hours | 120 |
Film Production, Bachelor of Science
Directing
PROGRAM DESCRIPTION & OBJECTIVES
The Bachelor of Science in Film Production with a concentration in Directing is designed to provide students with the knowledge and understanding of film theory, the craft of directing and leadership needed to qualify for entry-level industry positions, such as director’s assistants, production assistants, assistant directors, producers assistant and independent film and video content generators and a variety of other positions in the film and video industry. This concentration provides in-depth training in original narrative storytelling, script analysis, and writing in long and short form.
Students will gain experience in directing actors, managing film sets, and collaborating with other departments to bring a creative vision to life. This program will also help develop team-building skills necessary for the film industry. In addition to technical proficiency and creative development, the curriculum helps students develop critical thinking, problem-solving, and analytical skills that contribute to lifelong learning and provide tools that will help sustain a productive professional career as an independent filmmaker or positions in the entertainment media industry.
PROGRAM REQUIREMENTS
The Bachelor of Science in Film Production program with a concentration in Directing is 120 credit hours and 36 months in length. Students must successfully complete all required coursework with a minimum cumulative grade point average of 2.0.
CHRONOLOGICAL COURSE ORDER BY MONTH
Film Production B.S. – Directing – Campus | ||
---|---|---|
Month | Course Code / Title | Credits |
1 | FMP 100 Film History | 3 |
2 | FMP 120 Introduction to Film Production | 3 |
3 | ENG 101 Foundations of Writing | 3 |
SBS 113 Behavioral Science | 3 | |
4 | FMP 150 Production Design I | 3 |
5 | FMP 130 Digital Editing I | 3 |
6 | FMP 140 Cinematography I | 3 |
7 | FMP 164 Writing and Directing I | 4 |
8 | FMP 170 Production I | 3 |
9 | SBS 100 Media and Culture | 3 |
10 | MAT 121 Quantitative Principles | 3 |
11 | FMP 230 Digital Editing II | 3 |
12 | FMP 246 Sound Production and Design I | 3 |
13 | FMP 240 Cinematography II | 3 |
14 | FMP 264 Writing and Directing II | 4 |
15 | FMP 280 Production Management | 3 |
16 | FMP 270 Production II | 4 |
17 | FMP 290 Postproduction | 3 |
18 | SPC 214 Creative Communication | 3 |
19 | FMP 380 Acting for Filmmakers | 3 |
20 | FMP 330 Documentaries and Reality Production I | 3 |
21 | FMP 331 Documentaries and Reality Production II | 3 |
22 | FMP 350 Script Analysis and Coverage | 3 |
23 | HUM 351 Historical Archetypes and Mythology | 3 |
SBS 305 Leadership and Organizational Behavior | 3 | |
24 | FMP 306 Sound Production and Design II | 3 |
25 | HUM 323 Cultural Studies | 3 |
HUM 310 Art of Visual Narrative | 3 | |
26 | FMP 360 Writing the TV Pilot | 3 |
27 | FMP 370 Art of Creative Producing | 3 |
28 | FMP 317 Directing III | 3 |
29 | FMP 445 Thesis Film Writing and Development | 3 |
30 | FMP 450A Thesis Film Preproduction I | 3 |
31 | FMP 450B Thesis Film Preproduction II | 3 |
32 | FMP 455 Thesis Film Production | 3 |
33 | ENG 326 Professional Writing | 3 |
34 | FMP 460 Advanced Postproduction I | 3 |
35 | FMP 465 Advanced Postproduction II | 3 |
36 | FMP 490 Creative Portfolio Development | 3 |
Total Credit Hours | 120 |
Film Production, Bachelor Of Science
Producing
Program Description & Objectives
The Bachelor of Science in Film Production with a concentration in Producing is designed to equip students with understanding of film theory and craft needed to qualify for entry-level industry positions in the film industry. This concentration focuses on the business and logistical aspects of filmmaking, preparing students for roles such as production assistants, unit production managers, line producers, assistant to the executive producers, associate producer, assistant location manager, independent film producers and other positions that require strong organizational and leadership abilities.
Students will gain advanced knowledge in budgeting, scheduling, and managing film projects from pitch to completion. This program will also help develop team-building skills necessary for the film industry. In addition to technical proficiency and creative development, the curriculum helps students develop critical thinking, problem-solving, and analytical skills that contribute to lifelong learning and provide tools that will help sustain a productive professional career as an independent filmmaker or positions in the entertainment media industry.
Program Requirements
The Bachelor of Science in Film Production program with a concentration in Producing is 120 credit hours and 36 months in length. Students must successfully complete all required coursework with a minimum cumulative grade point average of 2.0.
Chronological Course Order By Month
Film Production B.S. – Producing – Campus | ||
---|---|---|
Month | Course Code / Title | Credits |
1 | FMP 100 Film History | 3 |
2 | FMP 120 Introduction to Film Production | 3 |
3 | ENG 101 Foundations of Writing | 3 |
SBS 113 Behavioral Sciences | 3 | |
4 | FMP 150 Production Design I | 3 |
5 | FMP 130 Digital Editing I | 3 |
6 | FMP 140 Cinematography I | 3 |
7 | FMP 164 Writing and Directing I | 4 |
8 | FMP 170 Production I | 3 |
9 | SBS 100 Media and Culture | 3 |
10 | MAT 121 Quantitative Principles | 3 |
11 | FMP 230 Digital Editing II | 3 |
12 | FMP 246 Sound Production and Design I | 3 |
13 | FMP 240 Cinematography II | 3 |
14 | FMP 264 Writing and Directing II | 4 |
15 | FMP 280 Production Management | 3 |
16 | FMP 270 Production II | 4 |
17 | FMP 290 Postproduction | 3 |
18 | SPC 214 Creative Communication | 3 |
19 | HUM 351 Historical Archetypes and Mythology | 3 |
20 | FMP 330 Documentaries and Reality Production I | 3 |
21 | FMP 331 Documentaries and Reality Production II | 3 |
22 | FMP 350 Script Analysis and Coverage | 3 |
23 | FMP 307 Production Design II | 3 |
24 | HUM 323 Cultural Studies | 3 |
HUM 310 Art of Visual Narrative | 3 | |
25 | EBS 230 Art of the Pitch | 3 |
26 | FMP 300 Line Producing | 3 |
27 | FMP 370 Art of Creative Producing | 3 |
28 | ENG 326 Professional Writing | 3 |
EBS 410 Entertainment Business Law | 3 | |
29 | EBS 301 Entertainment Marketing | 3 |
30 | SBS 305 Leadership and Organizational Behavior | 3 |
31 | FMP 450A Thesis Film Preproduction I | 3 |
32 | FMP 450B Thesis Film Preproduction II | 3 |
33 | FMP 455 Thesis Film Production | 3 |
34 | EBS 425 Creative Entrepreneurship | 3 |
35 | FMP 465 Advanced Postproduction II | 3 |
36 | FMP 490 Creative Portfolio Development | 3 |
Total Credit Hours | 120 |
Film Production, Bachelor Of Science
Production
Program Description & Objectives
The Bachelor of Science in Film Production program is designed to provide students with the knowledge and understanding of film theory and craft needed to qualify for entry-level industry positions, such as production assistants, editors, sound designers, assistant directors, unit production managers, art directors, video editors, dialogue editors, and a variety of other positions in the film and video industry. This program will also help develop team-building skills necessary for the film industry. There are four degree tracks offered in the bachelor’s program: Cinematography, Directing, Producing, and Production.
In addition to technical proficiency and creative development, the curriculum helps students develop critical thinking, problem-solving, and analytical skills that contribute to lifelong learning and provide tools that will help sustain a productive professional career in the entertainment media industry.
Program Requirements
The Bachelor of Science in Film Production program is 120 credit hours and 36 months in length. Students must successfully complete all required coursework with a minimum cumulative grade point average of 2.0.
Chronological Course Order By Month
Film Production B.S. – Campus | ||
---|---|---|
Month | Course Code / Title | Credits |
1 | FMP 100 Film History | 3 |
2 | FMP 120 Introduction to Film Production | 3 |
3 | ENG 101 Foundations of Writing | 3 |
SBS 113 Behavioral Science | 3 | |
4 | FMP 150 Production Design I | 3 |
5 | FMP 130 Digital Editing I | 3 |
6 | FMP 140 Cinematography I | 3 |
7 | FMP 164 Writing and Directing I | 4 |
8 | FMP 170 Production I | 3 |
9 | SBS 100 Media and Culture | 3 |
10 | MAT 121 Quantitative Principles | 3 |
11 | FMP 230 Digital Editing II | 3 |
12 | FMP 246 Sound Production and Design I | 3 |
13 | FMP 240 Cinematography II | 3 |
14 | FMP 264 Writing and Directing II | 4 |
15 | FMP 280 Production Management | 3 |
16 | FMP 270 Production II | 4 |
17 | FMP 290 Postproduction | 3 |
18 | SPC 214 Creative Communication | 3 |
19 | FMP 335 Advanced Grip and Electric | 3 |
20 | FMP 330 Documentaries and Reality Production I | 3 |
21 | FMP 331 Documentaries and Reality Production II | 3 |
22 | HUM 310 Art of Visual Narrative | 3 |
HUM 323 Cultural Studies | 3 | |
23 | FMP 307 Production Design II | 3 |
24 | FMP 306 Sound Production and Design II | 3 |
25 | FMP 352 Digital Workflow | 3 |
26 | FMP 300 Line Producing | 3 |
27 | FMP 370 Art of Creative Producing | 3 |
28 | HUM 351 Historical Archetypes and Mythology | 3 |
SBS 305 Leadership and Organizational Behavior | 3 | |
29 | FMP 425 Color Grading and Correction | 3 |
30 | FMP 450A Thesis Film Preproduction I | 3 |
31 | FMP 450B Thesis Film Preproduction II | 3 |
32 | FMP 455 Thesis Film Production | 3 |
33 | ENG 326 Professional Writing | 3 |
34 | FMP 460 Advanced Postproduction I | 3 |
35 | FMP 465 Advanced Postproduction II | 3 |
36 | FMP 490 Creative Portfolio Development | 3 |
Total Credit Hours | 120 |
FILM, ASSOCIATE OF SCIENCE
Program Description & Objectives
The goal of the Associate of Science in Film program is to provide students with the knowledge and understanding of film theory and craft needed to qualify for entry-level industry positions, such as production assistants, editors, sound designers, assistant directors, unit production managers, art directors, video editors, lighting technicians, director’s assistants, dialogue editors, and a variety of other positions in the film and entertainment industry.
In addition to technical proficiency and creative development, the curriculum helps students develop critical thinking, problem-solving, and analytical skills that contribute to lifelong learning and provide tools that will help sustain a productive professional career as an independent filmmaker or positions in the entertainment media industry.
Program Requirements
The Associate of Science in Film program is 60 credit hours and 18 months in length. Students must successfully complete all required coursework with a minimum cumulative grade point average of 2.0.
Chronological Course Order By Month
Film Production A.S. – Campus | ||
---|---|---|
Month | Course Code / Title | Credits |
1 | FMP 100 Film History | 3 |
2 | FMP 120 Introduction to Film Production | 3 |
3 | ENG 101 Foundations of Writing | 3 |
SBS 113 Behavioral Science | 3 | |
4 | FMP 150 Production Design I | 3 |
5 | FMP 130 Digital Editing I | 3 |
6 | FMP 140 Cinematography I | 3 |
7 | FMP 164 Writing and Directing I | 4 |
8 | FMP 170 Production I | 3 |
9 | SBS 100 Media and Culture | 3 |
10 | MAT 121 Quantitative Principles | 3 |
11 | FMP 230 Digital Editing II | 3 |
12 | FMP 246 Sound Production and Design I | 3 |
13 | FMP 240 Cinematography II | 3 |
14 | FMP 264 Writing and Directing II | 4 |
15 | FMP 280 Production Management | 3 |
16 | FMP 270 Production II | 4 |
17 | FMP 290 Postproduction | 3 |
18 | SPC 214 Creative Communication | 3 |
Total Credit Hours | 60 |
Music Production, Associate Of Science
Program Description & Objectives
The Associate of Science Degree Program in Music Production provides an education track for individuals who would like to expand their passion for creating music into the production of music for diverse media applications using contemporary digital music technology. The Music Production Degree Program’s curriculum presents the learner with comprehensive courses that focus on music theory, genres, composition, digital music production and music recording, and mixing and mastering for various media. Included with this focus on the creative aspects of music production are courses in entertainment business structure, industry conventions, and intellectual property.
The goal is to provide the student with the knowledge and understanding of music production technology and the skills and concepts needed to qualify graduates for entry-level industry positions, such as music recording engineers, MIDI/digital audio workstation operators and programmers, music editors, music supervisors, music arrangers, and composers for film, video games, multimedia content, and a variety of other positions in the audio and entertainment industries. In addition to gaining technical proficiency, the student’s education will help develop critical thinking, problem-solving, and analytical and creative skills that contribute to lifelong learning.
Program Requirements
The Associate of Science in Music Production program is 60 credit hours and 18 months in length. Students must successfully complete all required courses with a minimum cumulative grade point average of 2.0.
Chronological Course Order By Month
Music Production A.S. – Campus | ||
---|---|---|
Month | Course Code / Title | Credits |
1 | SBS 100 Media and Culture | 3 |
2 | SBS 113 Behavioral Science | 3 |
3 | MPR 100 Musical Listening and Identification | 3 |
4 | MPR 121 Music Theory I | 3 |
5 | MPR 122 Music Theory II | 4 |
6 | ENG 101 Foundations of Writing | 3 |
7 | MPR 130 Music Composition and Programming | 3 |
8 | MPR 131 Sequencing Technologies | 4 |
9 | MPR 222 Genre-Based Production | 3 |
10 | MPR 230 Advanced Music Composition and Programming | 4 |
11 | MAT 121 Quantitative Principles | 3 |
12 | RCA 232 Pro Tools Essentials | 3 |
13 | MPR 201 Songwriting and Development | 3 |
14 | RCA 236 Mixing Concepts and Techniques | 4 |
15 | APR 251 Music Business Essentials | 4 |
16 | SPC 214 Creative Communication | 3 |
17 | MPR 260 Music Production for Media | 4 |
18 | MPR 270 Advanced Production and Industry Skills | 3 |
Total Credit Hours | 60 |